Autodesk 3ds Max is a popular and powerful tool used by game developers, visual effects artists, and graphic designers for 3D modeling, animation, and rendering. In this short introductory course, I cover the basics of the 3ds Max interface and core concepts. I show you how to get around in the program and start modeling, shading, lighting, animating, and rendering. I go over the interface, creating and transforming objects, applying physically based materials, projecting UVW map coordinates, and more.